SelectButton - All Content https://www.selectbutton.com/feeds/all The latest Content from SelectButton https://selectbutton.com/site/themes/bootup/static/images/logo-masthead.png SelectButton.com https://www.selectbutton.com /articles/nintendo-download-june-12-2025 Thu, 12 Jun 2025 10:43:00 -0400 <![CDATA[​Nintendo Download: June 12, 2025]]> This week's Nintendo Download brings pre-orders for Tony Hawk's return and a Father's Day showcase.

Pre-Orders

Tony Hawk's Pro Skater 3 + 4 hits Nintendo eShop for pre-order ahead of its July 11 launch. The collection remasters both games in HD with cross-platform online multiplayer for up to eight players. Expect new skaters, parks, tricks, and music alongside returning game modes and classic locations from the original releases.

Father's Day Digital Showcase

Nintendo's pushing family-friendly titles for Father's Day weekend. Super Mario 3D World + Bowser's Fury gets a free Switch 2 update, while Mario Kart World (read our full review) and Super Mario Party Jamboree offer local multiplayer options. For retro-minded dads, Nintendo Switch Online provides access to classic NES, SNES, and Game Boy libraries, with the Expansion Pack tier adding GameCube games on Switch 2 plus enhanced N64 features.

This Week's New Releases

Switch 2:

  • Fantasy Life i: The Girl Who Steals Time - Nintendo Switch 2 Edition

Switch: Notable releases include:

  • GEX Trilogy (June 16)
  • Date Everything! (June 17)
  • Lost in Random: The Eternal Die (June 17)
  • Rooftops & Alleys: The Parkour Game (June 17)
  • hololive Treasure Mountain MegaPack (June 18)
  • No Sun To Worship (June 18)

Plus 30+ additional titles including Arcade Archives Ridge Racer, Kingdom Rush Vengeance, and various indie offerings.

Nintendo Switch Online Updates

The service continues to expand with GameCube titles now available on Switch 2 through the Expansion Pack tier. Switch 2 users also gain access to GameChat for voice, video, and screen sharing during the open-access period ending March 31, 2026.

Check the full list of this week's deals at nintendo.com/store/sales-and-deals.

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https://selectbutton.com/articles/nintendo-download-june-12-2025 [email protected] (Andrew Votta)
/reviews/nintendo-switch-2-welcome-tour-review Thu, 12 Jun 2025 00:00:00 -0400 <![CDATA[Nintendo Switch 2 Welcome Tour Review]]> Nintendo Switch 2 Welcome Tour, which essentially functions as a hands-on guide to the console, comes with a $10 price tag. This decision feels a bit odd, given that the software aims to teach users about the features they've just invested in. Despite this, it's a well-crafted experience that offers valuable insights into the Switch 2's potential.

Let me be clear: I don't hate Welcome Tour. In fact, I found myself genuinely enjoying large chunks of it. Welcome Tour acts as a digital exhibition, presenting numerous mini-games and demonstrations that highlight the Switch 2's new features. HD Rumble 2 delivers impressively precise vibrations. The magnetic Joy-Con 2s snap together with deeply satisfying clicks. The 120Hz display capabilities genuinely impress when you see them in action.

Nintendo Switch 2 Welcome Tour Review 1

The mini-games surprised me with their depth. What starts as simple diversions gradually ramps up into legitimate challenges. Piloting a UFO through obstacles with the new Joy-Con mouse controls starts easy but becomes genuinely demanding. Successfully completing the mini-game where the strongest vibration is located, like finding the strongest rumble along a line, demands focused attention on the controller's feedback. Getting all the medals on some of these activities requires actual skill and practice.

Navigating a maze using the mouse controls presents a challenge requiring precision and speed, demonstrating the fine control offered by this new feature What's clever is how Welcome Tour teaches you that these mouse controls without needing a traditional desk setup. The included attachments let you use the Joy-Con as a mouse on whatever surface is handy. The innovative mouse control feature allows you to use the Joy-Con on a variety of surfaces, offering remarkable flexibility in gameplay. It functions decently enough for these mini-games, though I'm skeptical about playing a full-length title this way. These mini-games are more than just simple demos; they're thoughtfully crafted challenges designed to showcase the hardware's capabilities while offering genuine gameplay.

Nintendo Switch 2 Welcome Tour Review 3

Even the educational aspects have their moments. Seeing World 1-1 from Super Mario Bros. displayed at true one-to-one pixel scale across an entire 4K screen is genuinely cool, though Nintendo inexplicably didn't include the full game. Learning about the dock's engineering proves fascinating. For instance, one rubber foot features a special plastic section designed to stay put normally but slide rather than topple if a cable gets yanked. These engineering insights make you appreciate Nintendo's attention to detail.

Not everything lands. Stamp collecting remains the worst offender. You hunt for hidden stamp locations that only appear when you're practically on top of them. Some celebrate exciting features like the magnetic connectors, while others discuss the various ports, buttons, and triggers. The mechanic tests patience more than it educates. The quizzes feel more like memory tests than actual learning opportunities, asking you to regurgitate facts you read moments earlier. There's a paint-themed activity that somehow makes using the touchscreen feel like a chore rather than a showcase.

During an extended session, I found myself surprisingly absorbed. I methodically worked through Welcome Tour's checklist, chasing three-star ratings and uncovering every secret. The completionist structure can be oddly satisfying when you dedicate focused time to it. Each medal earned and challenge completed feeds into that "just one more" mentality.

Nintendo Switch 2 Welcome Tour Review 6

But this is fundamentally a one-time experience. Unlike proper games, nothing here warrants revisiting once you've seen everything. The activities that seemed engaging during that initial playthrough feel thin when competing with actual Switch 2 games for your attention.

The real issue isn't quality; it's principle. Sony bundled Astro's Playroom with every PS5, treating it as a celebration and thank-you to early adopters. Nintendo's decision to charge for Welcome Tour, especially given the Switch 2's high price point, feels like a missed opportunity for goodwill. This is exactly the kind of thing that should have been a "thanks for buying our new console" gesture.

Some content requires additional accessories. You'll need the camera for certain demos. Either a Pro Controller 2 or Joy-Con 2 Charging Grip unlocks other activities. While slightly annoying to see locked content, the approach makes sense. Why demonstrate features for hardware you don't own?

Simply Put

Nintendo Switch 2 Welcome Tour is actually not bad. It's polished, occasionally challenging, and does an admirable job showcasing what makes the Switch 2 special. As interactive instruction manuals go, this is probably the gold standard. But that $10 price tag transforms what should have been a delightful bonus into a questionable purchase. After dropping $450 on the console itself, being asked to pay extra for the privilege of learning what it can do still stings.

For Nintendo diehards or anyone genuinely curious about their new hardware's capabilities, Welcome Tour delivers enough charm and substance to justify a few hours of your time. Everyone else should save their $10 for actual games, and that’s not a knock on the talented team that developed the package. Nintendo delivered a solid, enjoyable tech showcase. I can easily see this become an added bonus to either of the tiers of Nintendo Switch Online.

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https://selectbutton.com/reviews/nintendo-switch-2-welcome-tour-review [email protected] (Kevin Mitchell)
/videos/yakuza-0-directors-cut-overview-trailer-nintendo-switch-2 Wed, 11 Jun 2025 17:06:00 -0400 <![CDATA[Yakuza 0 Director's Cut - Overview Trailer (Nintendo Switch 2)]]> https://selectbutton.com/videos/yakuza-0-directors-cut-overview-trailer-nintendo-switch-2 /reviews/mario-kart-world-review Wed, 11 Jun 2025 16:00:00 -0400 <![CDATA[​Mario Kart World Review]]> Mario Kart World delivers an engaging blend of high-octane racing thrills, impressive innovation, and chaotic multiplayer, confidently standing as Nintendo’s flagship launch exclusive for the Switch 2. Positioned as the essential game for new console owners, it immediately sets the tone with exhilarating 24-player races, doubling the previous maximum number of 12 from Mario Kart Wii and Mario Kart 8/Deluxe respectively. Opening moments in the all-new Knockout Tour events vividly resemble the turbulent and unpredictable nature of a Formula 1 turn one, instantly showcasing both the console’s capabilities with rock-solid performance and the game's ambition. This massive field intensifies the classic Mario Kart scenario, one moment you can taste first place only to see everything crumble in the last few corners, or as I call it, getting "Mario Karted."

Mario Kart World Review - 1

There is no doubt in my mind that Mario Kart World is a worthy successor to its predecessor and best-selling entry to the franchise Mario Kart 8 Deluxe on Nintendo Switch, although some bewildered design decisions open the door for content updates to further enhance the overall package. World genuinely feels fresh and distinct compared to the previous entries, largely due to Deluxe being an enhanced version of the Wii U offering, which already felt and played quite similar to Mario Kart 7 on 3DS (still enjoyable to play online to this day). Its expansive open-world design (a first for the series), visually vibrant and varied environmental biomes, and engaging new gameplay mechanics clearly set it apart.

The entire map is seamlessly interconnected, linking the entire continent together, helping with the illusion of it being alive and inviting. Buses wait for backpacking toads and other Mario franchise staple characters at bus stops, cheep-cheeps swimming in formations surrounding Koopa Troopa beach, and piranha plants scouring the hot sands of Desert Hills. Subtle shifts from daytime sunshine to nighttime glow add a natural rhythm to exploring the open world as well as during races. Dynamic weather, such as rain and snow, can alter the sensation of drifting around tracks, affecting kart handling. Thinking about using the lightning item to stun your opponents and you may end up triggering a rainstorm, along with more intense weather elements, hello tornadoes and are those item boxes raining down from the sky? I often found myself, across the dozens of hours I’ve already put into the game, lingering between races, soaking in the detailed environments and humming along to nostalgically remixed Mario tunes, a testament to Nintendo’s careful craft and rich history.

I’ve already briefly touched upon it, but Mario Kart World is the showcase title for Nintendo Switch 2, and it does not disappoint with unwavering 60fps performance when playing single-player docked or in handheld mode. This also translates into the smoothest online experience I’ve had with a Nintendo developed title to date (although it is not without faults), although local multiplayer drops down to 30fps with three or more players. The overall tone of Mario Kart World notably shifts away from previous entries, embracing a lighter and more playful mood with one of the most remarkable soundtracks to date. Characters are noticeably more expressive and cheerful throughout races, marking a clear departure from the intense and meme-worthy "death stares" from Mario Kart 8. Karts feel almost organic, further enhancing these playful sensations, dynamically bending, twisting, and bouncing as you race; perfectly complementing the whimsical charm that defines the game. Remarkably absent is any way to customize your kart (no optional wheels/tires and gliders have been removed for plane wings built into each kart), besides adding one of the hundreds of earnable stickers that may not even be visible on your kart of choice.

Mario Kart World Review - 2

200cc doesn’t make an appearance in the game at least not yet, so you’ll have three different options when playing single-player; 50cc, 100cc, and 150cc. If you’ve been playing 8 Deluxe up until the release of Switch 2, you’ll find that drifting does not have the same tightness that it did, almost feeling more akin to the Wii version than anything else. Not that there's anything wrong, as it feels outstanding, once you’ve settled in after the adjustment period (we’ve been playing 8 for over a decade now!). Mario Kart World introduces a robust trick/parkour system that significantly expands upon the classic boost and power-slide mechanics. Players can chain tricks together, almost skateboarding-like, creating consecutive boosts and significantly enhancing gameplay depth. For example, a well-timed feather (a returning fan-favorite item) can propel you upward to reach a higher-tier grind rail, which can then be transitioned into a sideways leap to wall-ride off a ramp and flip through the air and back onto the track, ideally landing directly ahead of another driver (bonus points and a speed boost for landing on someone). Mastering these sequences feels rewarding and adds a genuinely fresh layer of strategy, skill, and luck to races.

This is where free roam shines, allowing you to experiment with various items, such as a mushroom granting a temporary speed boost and when it is the best moment to use it to cut corners of sections of tracks to come out on top of the competition. Yes, I’m sure influencers will ruin the surprise and mystic surrounding the gameplay by releasing “meta” videos, but I encourage you to try things out for yourself; sometimes the journey is more rewarding than the end goal. The included rewind feature, activated by holding down on the d-pad can only be used in single-player modes as well as free roam. There isn’t much use, as it doesn’t affect the CPU drivers, so only use it if you think it will be faster to reset yourself than waiting on Lakitu to come collect you after falling off the track. Sure, I’ve used it to avoid a blue shell if timed perfectly, but since no one else is affected, I still lost places during the race anyway.

Mario Kart World Review - 3

Nintendo thoughtfully integrates assistive options like steering assistance and intuitive tutorials, ensuring Mario Kart World remains welcoming to players of all skill levels. Strategically timing a golden mushroom, allowing you to trigger multiple speed boosts over a set period, gives you ample opportunity to get back in races and swiftly climb the ranks. There are several notable new items that make their debut in Mario Kart World, along with returning favorites from 8 Deluxe. Coin shells, golden in appearance, leave a trail of coins in their wake, cutting through opponents before exploding and showering the track with coins. Ice flowers can freeze other racers with balls of ice, the antithesis to the classic fire flower power-up. Hammers may be my favorite new addition, as you toss multiple hammers in an arc, smashing through the ground, and forming temporary obstacles.

Kamek’s purple crystal needs a special mention, as once triggered, Kamek, Bowser’s right-hand man...err...koopa flies through the pack of racers, transforming them into various creatures or non-playable characters in the Mario universe (such as Spike, Penguin, Nabbit, Goomba, etc.), summoning obstacles in his wake along the track, such as multiple Spikes tossing spiked balls from their mouths. You may be transformed into Cow (the internet’s fan-favorite), and larger than life cows will litter the landscape as if every track is Moo Moo Meadows. Besides the characters unlocked by completing each cup in Grand Prix (nothing unlocks from Knockout Tour), Kamek’s magic is the only way to unlock these NPC characters, gating a sizable amount of them behind complete randomness. Not to mention, everything about Kamek is randomized, with no guarantee you will be transformed, not to mention you need to be on the right track for the specific characters you are missing.

Similarly, unlocking alternate outfits for characters is completely randomized, with no discernible pattern regarding why one food power-up (known as Dash Food) unlocks a new costume and another does nothing. Sometimes you are only on the receiving end of a speed boost from the exquisitely detailed and themed food power-ups tied to each region and circuit of the map, and other times you have a chance of unlocking a new costume, but also have a chance of transformation into one you already have. Once you unlock a bunch of outfits, the character selection screen turns into a slog, as you will have to scroll through page after page of these costumes to find the character you want. There’s an option to sort the costumes together, but it does result in a cumbersome menu experience, and one that could have easily been avoided by limiting the main selection by unique character and having a costume option after character selection. Many of the outfits come from Mario Kart Tour (mobile), and you’ll need to locate one of Yoshi’s eateries in the right region to unlock the outfit you are after. Mario and Luigi’s Happi outfits can be unlocked by locating a restaurant near Cheep Cheep Falls and eating a plate of Sushi, whereas a food truck parked outside of Boo Cinema is the only location selling Cinema Popcorn.

Mario Kart World Review - 4

Visually, the game shines with vibrant environments (HDR really makes everything pop when properly set up in docked mode), detailed character animations, and standout moments like the genuinely astonishing redesigned Rainbow Road, which sets a new visual benchmark for the franchise. Vehicle handling remains accessible yet nuanced enough for both casual gamers and veteran players, striking a satisfying balance. The accessibility features, like smart-steering, and auto-accelerate genuinely help beginners join in quickly, though veterans may find some assists overly restrictive. There’s even an option to auto-use items, which appears to be timing based on the power-up. Smart-steering is turned on by default when you first boot the game, so ensure you disable it in the settings menu if you are not interested in using it.

Mario Kart World shakes up traditional Grand Prix events by mixing familiar three-lap races around dedicated circuits with single-lap, rally-style segments that seamlessly link the open world together. Only the first event of the four within each cup plays out in the traditional sense, as each subsequent race requires you to drive from track to track across open highway sections. There’s certainly been some heavy discourse with people voicing their displeasure, especially since there are zero customization options in Grand Prix to have four circuit events like in previous entries. I think the reaction to “change” in a longstanding formula is certainly overplayed at this point, as it certainly is a creative way to break up the monotony of simply doing the same circuits over and over, not to mention there are so many different shortcuts and locales to experience in these sections that I don’t hold any ill will towards them, but do understand the reasoning to want a more traditional setup.

Knockout Tour further ramps up the excitement, offering a marathon-style race that continuously eliminates racers at checkpoints, injecting constant tension and a sense of urgency throughout. This significantly improves the rally-style approach to the game that you simply don’t get in Grand Prix. This mode shifts racing tactics as players become noticeably more aggressive and defensive early on, making the race feel more like a strategic survival battle rather than a standard kart sprint. It makes you wonder if the open world was designed with Knockout Tour in mind, which seems to be the case, and begs the question why shoehorn the highway sections into Grand Prix at all?

Mario Kart World Review - 5

Track selection is consistently strong, offering standout courses that range from thrilling snowy mountain descent of DK Pass, to the volcanic circuits of Bowser’s Castle and Dry Bones Burnout. The vividly detailed tracks are teeming with animated wildlife, each delivering unique visual flair and distinct driving challenges, with Acorn Heights being one of my absolute favorites. With 30 tracks already populating the entire map, it’s hard to see where and if Nintendo will expand the gameworld to add new or returning tracks or maybe DLC will exist on a new map entirely.

Similarly to Mario Kart 8 on Wii U (not as bad), Battle Mode fans will be disappointed that while it is serviceable in its current state, it almost feels like a complete afterthought. Only two modes exist, Balloon Battle and Coin Runners, excluding fan-favorites Shine Thief and Renegade Roundup. Options are almost non-existent, with no way to remove the required time limit, or customize the power-ups outside of two presets.

Free Roam is another new addition, available both solo and online, providing a rewarding downtime experience, albeit a bit dull. Players can leisurely collect Peach Medallions, drive over Question Panels, and tackle intricate P-Switch Missions requiring precision driving and perfect timing. These skill-based or time-sensitive challenges range from consecutive boosted jumps through rings up a cliff, to elaborate multiple rail-grinding sequences, to competing in a time trial on the SNES style Mario Circuit ot Ghost Valley 1, complete with the track's original musical score. Completing 10 of the over 300 available P-Switch tasks are necessary for unlocking Mirror Mode, alongside finishing all Grand Prix and Knockout Tours at 150cc, locating 10 Question Panels and collecting 10 Peach Medallions, so you'll definitely want to explore Mario Kart World's expansive map thoroughly. Curiously, the beloved 200cc mode is missing at launch.

Mario Kart World Review - 6

Accessible via the game’s main menu or while waiting for the next race/battle to start in an online lobby, Free Roam has interconnected and enjoyable moments with those you are playing with, along with a couple caveats. There’s no way to enjoy multiplayer Free Roam locally without resorting to a workaround: when waiting for a race to start online or wireless, you can drive around with up to two players in split-screen. However, P-Switch Missions are removed when exploring the map online, and there's a limitation on how far players can stray from one another. There’s no online leaderboards for the challengers, no way to compare your time against a friend, or even a way to see your own best times.

There are over 100 Question Panels hidden throughout the various track circuits, all of which can be found offline or online. Peach Medallions are often located in tough to reach locations, requiring you to think about how to best use the environment, such as using grind rails to parkour up a wall, or using a ramp to launch yourself into the sky. While viewing the map, you can see how many panels you've collected (or missing) around each of the 30 track circuits, as well the alternate costumes per character. Despite these engaging exploration elements, some features underwhelm. Stickers, while plentiful, suffer from limited placement options; disappointingly shallow for a feature so central. Not every vehicle supports sticker placement, and even those that do offer only a single fixed location without customization options like resizing or rotation. This limitation becomes particularly frustrating when certain karts, such as those featuring character-themed liveries (like a giant W for Wario) on the classic Pipe Frame kart, don’t display stickers at all.

Additionally, the only navigational aid while exploring is a barebones mini-map, providing a top-down 3D representation of your immediate surroundings. Without a compass indicator, it becomes needlessly complicated to determine which direction you are heading. The game doesn't tell you, but you can access the map while in free roam using the Y button to get your current bearings. Rainbow Road, which has always been a fan-favorite track in every game (maybe not on Wii) can't be accessed during Free Roam. In fact, you’ll probably barely/never see it online as well, as it needs to be selected from a “random” track choice. I have yet to race on the amazingly designed track online, and it isn’t even an option in any of the seven Knockout Tours.

Mario Kart World Review - 7

I do find the free-roaming experience of exploring the expansive game world thoroughly relaxing, particularly when paired with the exceptional piano lounge-style remixes of classic Mario Bros. music (please add a jukebox!). One standout moment nearly brought me to tears as an upbeat, piano-driven remix of the themes from Super Mario Land and Super Mario Land 2 flowed beautifully through my surround sound setup, capturing a perfect blend of nostalgic warmth and comforting exploration.

The online experience with friends particularly highlights how Nintendo still struggles to understand modern multiplayer expectations. In 2025, the inability to properly matchmake together feels archaic. Knockout Tour, despite being one of the game's standout modes, can only be enjoyed with friends if you're content with CPU opponents filling the remaining slots. This baffling limitation undermines the chaos and competition that makes 24-player races so thrilling. VS Races prove equally frustrating; attempting to join a friend often results in extended lobby waits or outright rejection if their room is full. The lack of basic party systems or group queuing that have been standard in online gaming for over a decade makes playing with friends feel like an afterthought rather than a core feature. It's frustrating to see Nintendo nail so many innovative gameplay elements while fumbling fundamental online functionality that other developers perfected years ago.

Simply Put

Mario Kart World is a visually stunning and exhilarating racer that delivers substantial innovations and some of the best gameplay mechanics the series has ever seen. The massive 24-player races justify the $80 price tag, even if it causes initial sticker shock. While held back by restrictive customization options, limited Battle Mode offerings, awkward online experiences when playing with friends, and an unintuitive character selection interface, the game still manages to deliver plenty of excitement and charm. Despite these notable caveats, Mario Kart World remains a must-buy title alongside the new system.

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https://selectbutton.com/reviews/mario-kart-world-review [email protected] (Kevin Mitchell)
/articles/nintendo-switch-2-shatters-sales-records-with-3-5-million-units-in-four-days Wed, 11 Jun 2025 14:30:00 -0400 <![CDATA[Nintendo Switch 2 Shatters Sales Records with 3.5 Million Units in Four Days]]> Nintendo Switch 2 sold over 3.5 million units worldwide in the four days following its release on June 5, 2025, making it the fastest-selling Nintendo console in the company's history. The achievement marks a stunning debut for Nintendo's first new console in eight years and puts the company well ahead of its modest sales projections.

The original Switch sold 2.74 million units in its first month, meaning the Switch 2 has dramatically outpaced its predecessor's performance. The numbers become even more impressive when compared to Nintendo's troubled Wii U era, which sold a total of 3.5 million units over its first six months, the same amount the Switch 2 achieved in less than a week.

Industry analysts suggest this could be the biggest console launch of all time. The PS4 managed to sell 1 million units in 24 hours, while the PS5's launch was previously described as the "biggest console launch in history." Given the Switch 2 massively beat that figure in less than a week, the mantle appears to have been passed on.

The remarkable sales figures have come at a cost: widespread shortages across major retailers. Walmart, GameStop, Target and Best Buy were out of stock as of Wednesday. To get a hold of one, fans entered lotteries to buy consoles directly from Nintendo or lined up outside retailers when the Switch 2 went on sale.

Nintendo President Shuntaro Furukawa has acknowledged the supply challenges, apologizing to customers and asking suppliers to boost production. The demand exceeded even Nintendo's internal expectations, with 2.2 million people in Japan entering the lottery to purchase the Switch 2 on launch day.

Despite the explosive start, Nintendo has modestly set its predicted sales for the year at 15 million units through March 2026. Industry analysts believe this target is conservative. Serkan Toto of Kantan Games maintains that the Switch 2 will sell over 20 million units in its first 12 months, while MST Financial's David Gibson expects 20 million sales for the fiscal year.

The Switch 2's $449.99 price point ($499.99 for the Mario Kart World Bundle) initially drew criticism, representing a significant increase from the original Switch's $299.99 launch price. However, the record sales suggest consumers are willing to pay premium prices for meaningful hardware upgrades. The company has successfully positioned the Switch 2 as a true next-generation upgrade rather than an incremental refresh.

The Switch 2's phenomenal debut establishes it as a serious contender for one of the most successful console launches in gaming history, setting high expectations for Nintendo's ability to maintain momentum throughout 2025.

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https://selectbutton.com/articles/nintendo-switch-2-shatters-sales-records-with-3-5-million-units-in-four-days [email protected] (Andrew Votta)
/articles/nintendo-switch-2-arrives-with-major-exclusives-and-enhanced-classics Thu, 05 Jun 2025 17:12:00 -0400 <![CDATA[Nintendo Switch 2 Arrives with Major Exclusives and Enhanced Classics]]> Nintendo's highly anticipated Nintendo Switch 2 has officially launched, bringing with it a robust lineup of exclusive games and enhanced versions of beloved classics. The new console debuts alongside several major titles that showcase its improved capabilities.

Launch Lineup Highlights

Mario Kart World leads the charge as the system's flagship racing experience. This massive evolution of the Mario Kart series transforms the entire world into interconnected racetracks, allowing players to race seamlessly across new and reimagined courses. The game introduces the intense "Knockout Tour" mode, where 24 drivers compete in a battle royale-style elimination race, alongside a expansive Free Roam mode featuring hundreds of missions.

The Nintendo Switch 2 Welcome Tour serves as an interactive introduction to the system's features, offering tech demos, minigames, and quizzes that reveal the console's capabilities through hands-on exploration.

Enhanced Zelda Experience

Nintendo has released Nintendo Switch 2 Editions of both The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. These enhanced versions feature improved frame rates and resolution, faster load times, and HDR support for compatible TVs. A notable addition is the integration of the "ZELDA NOTES" service through the Nintendo Switch app, helping players track progress and locate Koroks and shrines. Nintendo Switch Online + Expansion Pack members can access these upgrades at no additional cost.

Mature Gaming Comes to Nintendo Switch 2

The platform launches with several high-profile mature titles, including Yakuza 0 Director's Cut and HITMAN World of Assassination – Signature Edition. The Yakuza title features never-before-seen cutscenes and a new "Red Light Raid" online multiplayer mode, while the HITMAN collection combines the best content from the entire modern trilogy.

GameCube Classics Return

Nintendo Switch Online + Expansion Pack members gain access to a curated selection of GameCube classics, including The Legend of Zelda: The Wind Waker, F-Zero GX, and SOULCALIBUR II. These additions significantly expand the retro gaming library available through the subscription service.

Looking Ahead

Pokémon Legends: Z-A headlines the upcoming releases, launching October 16th with a unique day-night cycle gameplay loop. Players will catch Pokémon during the day and compete in the "Z-A Royale" at night, marking the first time in the Pokémon RPG series to feature real-time catching, battling, and Mega Evolution.

Technical Capabilities

The Nintendo Switch 2 introduces several new features, including dual mouse controls through the Joy-Con 2 controllers, demonstrated in games like BRAVELY DEFAULT FLYING FAIRY HD Remaster. The system also supports GameChat functionality, allowing voice, video, and screen sharing with friends.

Nintendo has confirmed that the system maintains backward compatibility with original Nintendo Switch games, while offering optional upgrade paths for enhanced versions of select titles.

The Nintendo Switch 2 represents a significant evolution of Nintendo's hybrid gaming philosophy, delivering both the portable convenience that made the original system successful and the enhanced performance that modern games demand. With major exclusives already available and a strong pipeline of upcoming releases, the platform appears well-positioned to continue Nintendo's recent momentum in the gaming market.

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https://selectbutton.com/articles/nintendo-switch-2-arrives-with-major-exclusives-and-enhanced-classics [email protected] (Andrew Votta)
/videos/fast-fusion-official-launch-trailer-or-nintendo-switch-2-exclusive Thu, 29 May 2025 10:37:00 -0400 <![CDATA[Fast Fusion - Official Launch Trailer | Nintendo Switch 2 Exclusive]]> https://selectbutton.com/videos/fast-fusion-official-launch-trailer-or-nintendo-switch-2-exclusive /videos/roadcraft-launch-trailer Tue, 20 May 2025 11:20:00 -0400 <![CDATA[RoadCraft - Launch Trailer]]> https://selectbutton.com/videos/roadcraft-launch-trailer /reviews/roadcraft-review Mon, 19 May 2025 12:00:00 -0400 <![CDATA[RoadCraft Review]]> The throaty rumble of heavy diesel engines. Winches squealing as they strain to free a truck bogged deep in the mud. The distinct crunch of gravel compacting under massive tires. Welcome back to the rugged world of off-road simulation in Saber Interactive’s RoadCraft. From the developers behind the beloved Spintires, MudRunner, and SnowRunner titles, RoadCraft emerges as another ambitious entry that blends familiar gameplay with fresh twists.

RoadCraft Review 1
Route failed. Engine flooded. Kevin’s confidence: also underwater.

At its core, RoadCraft is a satisfying fusion of Saber's previous hits. It borrows streamlined UI elements and gameplay cues from Expeditions, while infusing the infrastructure-repair mechanics popularized by the Runner series. However, RoadCraft significantly ups the ante. Instead of merely delivering a stack of lumber or steel beams and calling it a day, players are now actively involved in designing and constructing critical infrastructure. Need a bridge to cross that gorge? You're not just delivering materials; you’re planning its layout, choosing the path, and carefully assembling it piece-by-piece. Want to create a more traversable road through that swampy marsh? Lay out sand, flatten the terrain, pave it, and compress the ground through a methodical four-step process, turning previously impassable terrain into a reliable route.

Yet, your construction tasks don’t stop at roads and bridges. You’ll also replace broken pipes, carefully using crane trucks to remove damaged sections, recycling old materials, and hauling newly built pipes with cargo vehicles to complete repairs. Moreover, players will face the meticulous task of digging through challenging terrain to lay underground power cables, reconnecting power lines vital to restarting critical infrastructure like power plants.

Fundamentally, RoadCraft doesn’t stray far from the established formula—grab big truck, load a big truck, move cargo slowly and carefully to your destination. But it streamlines certain mechanics from the more intricate systems of SnowRunner. Gone are the detailed gear shifts and guesswork of terrain depth; now a quick press of a face button engages Low Gear, 4-Wheel Drive, or Diff Lock respectively, making navigation slightly more approachable without sacrificing the authentic feel of off-road traversal.

RoadCraft Review 2
Moving mountains, one oversized claw at a time.

Customization takes a noticeable backseat this time around. While previous games allowed for detailed vehicle modifications, swapping tires, altering transmissions, or outfitting winches, RoadCraft opts for simplicity. You can purchase new models of vehicles as upgrades, but apart from cosmetic changes such as company liveries, customization options feel disappointingly sparse. It’s a missed opportunity that might disappoint enthusiasts who previously enjoyed tailoring their trucks to specific tasks.

Vehicle variety, however, remains impressively robust. Classic staples like scout vehicles, hefty transport trucks, cranes, and equipment haulers return, complemented by exciting newcomers such as steamrollers and asphalt layers. Each vehicle class presents distinct handling quirks, rear-wheel steering, treaded navigation, and specialized equipment handling, which constantly challenges players to adapt before inevitably ending up sideways in a ditch or submerged in a river.

RoadCraft expands the experience beyond just individual truck operation. Players manage a company responsible for reconnecting isolated areas devastated by a natural disasters, leaving roads destroyed, debris scattered everywhere, widespread flooding, and a complete loss of power. AI-driven companions deliver cargo along player-constructed routes, but this system introduces new strategic considerations: poorly built or inadequately maintained roads will lead to deliveries failing and routes deteriorating over time. The AI companions aren't perfect; their persistent mishaps and tendency to further damage terrain can occasionally feel more like babysitting than management. Still, successfully maintaining efficient routes provides a satisfying layer of depth, rewarding players with essential cash and experience.

RoadCraft Review 4
Not rusty—just pre-aged for optimal grip.

A thoughtful addition is the recycling mechanic. Certain areas contain factories that convert collected debris into essential repair materials. Scavenging rusty cars, broken fences, and battered pipes not only cleans up the landscape but also directly contributes to your construction efforts. This feature elegantly combines environmental storytelling with practical gameplay rewards.

RoadCraft truly shines in multiplayer, featuring robust four-player cooperative play with full cross-platform support. Cooperation isn’t just encouraged; it’s integral. The four-step road construction process aligns ideally with having a full team online, efficiently dividing tasks among players. From laying down preliminary sand beds to the final compression stage, teamwork is crucial for smooth and rapid progression. Multiplayer quirks persist, however, particularly with physics synchronization. In one memorable session, Kevin’s mere presence caused my crane truck to perform a physics-defying breakdance routine, catapulting my scout vehicle clear across the map. Moments like these might technically be bugs, but they're undeniably entertaining, adding to the charm of co-op play.

RoadCraft Review 3
Four steps. Four rigs. One fresh stretch of road.

What makes the multiplayer experience even more seamless is the excellent progression integration. When joining a friend’s game, you’re not just a temporary guest. You’ll work together on the host’s version of the map, completing objectives and tackling repairs, and when you leave, you have the option to save all the progress made during that session. This means you can pick up exactly where you left off in your friend’s world, now in your own session. It’s an elegant solution that respects your time and efforts, ensuring that no progress feels wasted.

Simply Put

RoadCraft delivers a compelling blend of strategic construction, management, and satisfying vehicular simulation. Though simplified mechanics and limited customization might frustrate hardcore fans, the game’s expansive co-op features, innovative recycling system, and dynamic road-building mechanics more than compensate. RoadCraft offers exactly what fans expect, engaging gameplay wrapped in delightful off-road absurdity. After all, who doesn’t enjoy watching trucks spontaneously dance up mountains?

RoadCraft blends satisfying vehicle simulation and thoughtful infrastructure-building mechanics with standout multiplayer gameplay, despite some minor simplifications and lingering quirks.

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https://selectbutton.com/reviews/roadcraft-review [email protected] (Marcus Jones)
/videos/roadcraft-sandbox-memories-trailer Mon, 05 May 2025 13:32:00 -0400 <![CDATA[RoadCraft - Sandbox Memories Trailer]]> https://selectbutton.com/videos/roadcraft-sandbox-memories-trailer /articles/microsoft-announces-price-increase-for-xbox-consoles-and-accessories Thu, 01 May 2025 10:14:00 -0400 <![CDATA[Microsoft Announces Price Increase for Xbox Consoles and Accessories]]> As of May 1, 2025, Microsoft has officially raised prices for its Xbox hardware, accessories, and first-party games in the United States and other global markets. The company cites rising development costs and broader industry conditions as the reason for the changes.

New Xbox Console Prices (U.S.)

  • Xbox Series S (512GB): $379.99 (previously $299.99)
  • Xbox Series S (1TB): $429.99 (previously $349.99)
  • Xbox Series X (Digital Edition): $549.99 (previously $449.99)
  • Xbox Series X (1TB): $599.99 (previously $499.99)
  • Xbox Series X (2TB Galaxy Black Edition): $729.99 (previously $599.99)

Updated Accessory Pricing

  • Xbox Wireless Controller (Core): $64.99
  • Xbox Wireless Controller (Color): $69.99
  • Xbox Wireless Controller – Special Edition: $79.99
  • Xbox Wireless Controller – Limited Edition: $89.99
  • Xbox Elite Wireless Controller Series 2 (Core): $149.99
  • Xbox Elite Wireless Controller Series 2 (Full): $199.99
  • Xbox Stereo Headset: $64.99
  • Xbox Wireless Headset: $119.99

First-Party Game Price Increases

Microsoft will also increase the price of select new first-party titles starting later this year:

  • Standard Edition: up to $79.99 (previously $69.99)
  • Smaller titles may remain at or below $50

Microsoft’s Statement

“We understand that these changes are challenging, and they were made with careful consideration given market conditions and the rising cost of development,”

Microsoft stated in its official support update. The company emphasized its continued commitment to value and accessibility across the Xbox ecosystem.

This move follows similar pricing adjustments from competitors. Nintendo's upcoming Switch 2 games are expected to launch at up to $80, and Sony has previously increased prices for its PlayStation 5 hardware and software in multiple regions. Microsoft’s changes align with what has become a new norm across the gaming industry.

For more details, visit Microsoft's official pricing update.

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https://selectbutton.com/articles/microsoft-announces-price-increase-for-xbox-consoles-and-accessories [email protected] (Kevin Mitchell)
/articles/nintendo-switch-2-us-preorders-open-april-24-pricing-holds-but-accessories-see-a-bump Fri, 18 Apr 2025 09:38:00 -0400 <![CDATA[Nintendo Switch 2 U.S. Pre-Orders Open April 24, Pricing Holds, but Accessories See a Bump]]> After a bit of radio silence and some well-earned fan impatience, Nintendo has officially confirmed that U.S. retail pre-orders for the Nintendo Switch 2 will begin April 24, 2025. The launch date remains locked for June 5, and thankfully, the base system and bundle pricing will hold steady from the original announcement earlier this month.

The Nintendo Switch 2 will launch at $449.99, with a Mario Kart World bundle available for $499.99, no surprise upcharges, no stealth hikes, just a reaffirmation of what was already announced. Likewise, first-party software pricing remains unchanged, with Mario Kart World at $79.99 and Donkey Kong Bananza at $69.99 - both available in physical and digital formats.

However, the accessory pricing has quietly crept up, and here’s where we feel a little deflated. The Switch 2 Pro Controller is now $84.99 (up from $79.99), the Joy-Con 2 Pair is $94.99 (up from $89.99), and the Charging Grip has risen to $39.99 (previously $34.99). Even the Camera and Dock saw increases, now priced at $54.99 (was $49.99) and $119.99 (was $109.99), respectively. While Nintendo cites “changes in market conditions” for the hikes, it’s clear that ongoing tariffs and supply chain issues are at play. Understandable, but disappointing for early adopters hoping to go all-in without sticker shock.

Nintendo Switch 2 U.S. Pricing

  • Nintendo Switch 2 – $449.99
  • Switch 2 + Mario Kart World Bundle – $499.99
  • Mario Kart World – $79.99
  • Donkey Kong Bananza – $69.99

Accessories

  • Switch 2 Pro Controller – $84.99 (was $79.99)
  • Joy-Con 2 Pair – $94.99 (was $89.99)
  • Joy-Con 2 Charging Grip – $39.99 (was $34.99)
  • Joy-Con 2 Strap – $13.99
  • Joy-Con 2 Wheel Set – $24.99
  • Switch 2 Camera – $54.99 (was $49.99)
  • Switch 2 Dock Set – $119.99 (was $109.99)
  • Carrying Case & Screen Protector – $39.99
  • All-In-One Carrying Case – $84.99
  • AC Adapter – $34.99
  • Samsung microSD Express Card (256GB) – $59.99

While the accessory prices are a little tough to swallow, it's nice to have firm details heading into pre-order week. Let’s just hope that availability isn’t the next hurdle when April 24 hits. We'll keep tracking which retailers open their listings and whether any launch-day bundles offer more value than what’s currently on paper.

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https://selectbutton.com/articles/nintendo-switch-2-us-preorders-open-april-24-pricing-holds-but-accessories-see-a-bump [email protected] (Kevin Mitchell)
/articles/nintendo-switch-2-adopts-microsd-express-cards-speed-boost-at-a-cost Tue, 08 Apr 2025 20:50:00 -0400 <![CDATA[Nintendo Switch 2 Adopts microSD Express Cards: Speed Boost at a Cost]]> Update: With the opening of pre-orders in the UK, Amazon UK now has Nintendo-branded microSD Express cards available for pre-order. One can assume similar options will appear for the US once pre-orders go live.

The Nintendo Switch 2 has finally been announced, and one of the most talked-about features is its use of microSD Express cards for expanded storage. This is a big shift from the original Switch and Switch OLED models, which used standard microSD cards for memory expansion.

What makes microSD Express cards stand out is their significantly faster data reading speeds compared to previous generations of microSD cards. This means that loading games and accessing data should be quicker and more seamless. But there’s a catch: the price.

Currently, microSD Express cards are quite limited on the market, and those that are available come with a hefty price tag. For example, a 256 GB standard microSD card might cost around $20, while a similar capacity microSD Express card can go for upwards of $70. This gap will shrink over time as the technology becomes more common, but for now, it’s something to consider if you’re planning to expand your Switch 2’s storage. Right now, the one I personally recommend, and already purchased, comes from SanDisk and can be snagged for roughly $60 right now on Amazon: SanDisk 256GB microSD Express microSD Card.

Another important point to note is that the Switch 2 will exclusively support these new Express cards, unlike the PS5 and Xbox Series X, which allow users to plug in a cheaper USB drive to store and play older generation games. That means you’ll need to invest in the faster cards even if you just want extra space for original Switch titles.

According to Nintendo’s official press release, the Switch 2 comes with 256 GB of internal storage right out of the box. That’s a substantial increase from the original Switch’s 32 GB, but considering the growing file sizes of modern games, many players will likely still look to expand that space sooner rather than later.

The Switch 2’s use of microSD Express cards is both a blessing and a potential headache. The improved speed is great for gameplay, but the higher cost and lack of alternative storage solutions might make some gamers hesitate. As the market catches up and prices (hopefully) come down, it will be interesting to see how players adapt to this new standard.

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https://selectbutton.com/articles/nintendo-switch-2-adopts-microsd-express-cards-speed-boost-at-a-cost [email protected] (Kevin Mitchell)
/articles/nintendo-switch-2-game-key-cards-bridging-physical-and-digital-gaming Mon, 07 Apr 2025 08:00:00 -0400 <![CDATA[Nintendo Switch 2 Game-Key Cards: Bridging Physical and Digital Gaming]]> Game-Key Cards for the Nintendo Switch 2 are physical cards that act as keys to download and play games. Unlike traditional game cards, these do not contain full game data. Instead, they function as a physical license to download the game digitally from the Nintendo eShop. After downloading, the game-key card must be inserted into your Nintendo Switch 2 whenever you wish to play, acting like a physical DRM (digital rights management) key.

The Switch 2 Game-Key Cards function differently from traditional physical game cards:

  1. Insert the Game-Key Card: Place the card into your Nintendo Switch 2 system.
  2. Download the Game: An internet connection and enough free space are required. Follow the instructions displayed on the HOME Menu to download the game data.
  3. Play the Game: After downloading, the game can be launched offline (launching the first-time requires an internet connection), but the game-key card must be inserted every time to verify ownership.

Key Features and Benefits:

  • Physical Access to Digital Games: Even though the game is downloaded, the physical card must be present to play, maintaining a tangible element of ownership (if that's your thing).
  • No Game Data on the Card: The card itself contains no game files, only a key to download and verify the game.
  • Offline Play After Download: Once the game is installed and verified, it can be played offline (the first time the game is booted will require an internet connection), as long as the card is inserted.

We have reached out to Nintendo for further clarification regarding the lending and resale of Game-Key Cards. Specifically, we are looking to understand whether lending the card to a friend would allow them to download and play the game on their own system. Additionally, it remains unclear what happens if the Game-Key Card is lost or broken after the game has been downloaded – would a replacement card grant access, or is the license tied to that specific game-key card?

Traditional digital game codes are single-use (like the ones you can find in-store right now for the original Nintendo Switch) and permanently tied to an account. Are Game-Key Cards essentially physical versions of these codes, and if so, how do they differ in terms of ownership and sharing? Will these be sold at retail for a lower price point than traditional physical media?

Game-Key Cards for the Nintendo Switch 2 are a unique attempt to balance digital convenience with physical ownership. However, the approach brings up questions regarding long-term usability, game sharing, and whether they truly bridge the gap between physical and digital formats. As more games adopt this format, gamers will likely continue to debate whether this is a step forward or just a new twist on digital licensing (or a complete waste of money and e-waste).

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https://selectbutton.com/articles/nintendo-switch-2-game-key-cards-bridging-physical-and-digital-gaming [email protected] (Kevin Mitchell)
/videos/marathon-or-save-the-date-trailer Sun, 06 Apr 2025 20:45:00 -0400 <![CDATA[Marathon | Save the Date Trailer]]> https://selectbutton.com/videos/marathon-or-save-the-date-trailer /articles/top-5-switch-2-games-we-cant-wait-to-play Sun, 06 Apr 2025 08:00:00 -0400 <![CDATA[Nintendo Switch 2: The 5 Games We Can’t Wait to Play]]> The Nintendo Switch 2 has officially been unveiled, and after the recent Nintendo Switch 2 Direct presentation, it's safe to say the hype is real. With an exciting lineup of games already announced, we've picked out the top five titles that have us counting the days until we can dive in.

Mario Kart World

Mario Kart World is set to launch alongside the Switch 2 on June 5, 2025 and it's shaping up to be the most ambitious entry in the series in generations. Forget the classic circuit structure; this time, Mario and the gang are racing across an interconnected open world.

Imagine this: iconic Mario Kart courses stitched together into one massive world map, where races seamlessly transition from one biome to the next. Whether you’re tearing through Mario Bros. Circuit or navigating Crown City, the freedom to explore between races gives this game some serious staying power, the freedom to explore between races gives this game some serious staying power. Mario Kart x Forza Horizon? Yes, please. Plus, with support for up to 24 racers and new vehicle types (boats & planes! oh my!), it’s basically Mario Kart meets the ultimate road trip.

Donkey Kong Bananza

Next up is Donkey Kong Bananza, swinging onto the Switch 2 in July 2025, Donkey Kong hasn’t had a true 3D platformer since Donkey Kong 64, but this one looks like it’s worth the wait. The game’s setting is a groundbreaking action-adventure where DK smashes through terrain, and faces dynamic environmental challenges.

The mechanics look like a smooth blend of platforming, combat, and DK’s signature ground pounds, it's basically Donkey Kong meets Red Faction! It’s a mix of classic Kong charm with a modern twist, and we can’t wait to barrel blast our way through levels (literally).

Metroid Prime 4: Beyond – Switch 2 Edition

The original Metroid Prime on Nintendo GameCube remains one of, if not, my favorite games of all time, and I can't believe that after years of silence Metroid Prime 4: Beyond has resurfaced, looking better than ever on the Switch 2. The latest Nintendo Switch 2 footage promises to make the wait worthwhile with enhanced visuals, faster load times, and a more immersive first-person experience.

Samus Aran’s latest adventure takes her to the hostile planet Viewros (weird name), where dark forces are gathering, and it’s up to the player to unravel the planet’s secrets. Expect classic Metroid Prime style exploration, fluid combat, and some of the most atmospheric settings in the series to date.


The Duskbloods

FromSoftware dropped a curveball with The Duskbloods, a dark fantasy multiplayer title exclusive to the Switch Coming in 2026, promising an intense PvPvE gameplay that mixes cooperative exploration with brutal PvP battles. The dark, gothic aesthetic and eerie landscapes give it serious Bloodborne vibes, but with the added tension of constantly watching your back for other players looking to end your run.

The community is already buzzing about the potential for tense multiplayer sessions and lore-rich storytelling, so I would consider this one the wild card on the list.


Kirby Air Riders

Directed by Masahiro Sakurai, Kirby Air Riders is a spiritual successor to the GameCube cult classic Kirby's Air Ride, but we were only treated to a cinematic trailer shown during the Direct, leaving us eager for more details. While details are scarce, it’s safe to expect online multiplayer, plenty of new power-ups, and a quirky cast of characters – just what we’d hope from a new Kirby racing game.

Simply put, the Switch 2 is off to a strong start with these five upcoming titles, and we can’t wait to see what else Nintendo has in store. Stay tuned to SelectButton for more updates and impressions as we get closer to launch.

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https://selectbutton.com/articles/top-5-switch-2-games-we-cant-wait-to-play [email protected] (Kevin Mitchell)
/articles/switch-it-up-how-nintendos-virtual-game-cards-work Sat, 05 Apr 2025 15:51:00 -0400 <![CDATA[Switch It Up: How Nintendo’s Virtual Game Cards Work]]> Nintendo's latest innovation, Virtual Game Cards, is here to shake up how you manage digital games on your Switch. Think of it as the perfect blend of the physical and digital worlds – offering the convenience of downloadable games with the flexibility of physical cartridges. Here’s the lowdown on how they work and why they’re a game-changer.

What Are Virtual Game Cards?

Virtual Game Cards are digital versions of physical game cartridges. They give you the power to move your digital game library between different Nintendo systems. It’s like swapping cartridges without actually having to swap anything.

Key Features of Virtual Game Cards

1. Smooth Game Transfer Between Consoles: Got more than one Switch? No problem. As long as they’re linked to the same Nintendo Account, you can transfer digital games between them. After the first-time setup with local wireless and internet, all you need after that is an internet connection. Once you’ve loaded a game onto a system, it can be played offline, and other users on that console can dive in too.

2. Family Sharing with Time-Limited Lending: Got a family group on your Nintendo Account? You can lend Virtual Game Cards to other members for up to 14 days. Just connect the systems using local wireless and make sure both are online. After the two-week period, the game returns to your library. The cool part? Any progress they make sticks around if they decide to get the game themselves later.

3. Easy Management Through Your Nintendo Account: You can handle all your Virtual Game Cards straight from your Nintendo Account online, making it super convenient to keep track of your digital library.

Nintendo Virtual Game Cards

Things to Keep in Mind

  • Compatibility: Virtual Game Cards work with Nintendo Switch, Switch Lite, and OLED models from late April 2025. Make sure to update your system.
  • Game Support: Not all games are on board. Some demos and Switch Online exclusives might not support Virtual Game Cards.
  • Internet Connection: You’ll need internet to swap or load a game, but once it’s on a console, you’re good to play offline.

Why It’s a Big Deal

Virtual Game Cards are a big step forward for Nintendo. They combine the perks of physical and digital games, making it easier to share, move, and manage your collection. It’s a move that shows Nintendo is listening to the community and finding ways to keep digital game ownership flexible. Whether you’re managing a multi-Switch household or just want to share your latest game with the fam, Virtual Game Cards make it simple.

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https://selectbutton.com/articles/switch-it-up-how-nintendos-virtual-game-cards-work [email protected] (Kevin Mitchell)
/articles/nintendo-delays-us-switch-2-preorders-in-response-to-trumps-tariffs Fri, 04 Apr 2025 19:52:00 -0400 <![CDATA[​Nintendo Delays US Switch 2 Preorders in Response to Trump’s Tariffs]]> In a surprising move, Nintendo has announced that preorders for its highly anticipated console, the Switch 2, originally scheduled for April 9 in the United States, will be delayed indefinitely. The reason? Tariffs imposed by President Donald Trump.

"In order to assess the potential impact of tariffs and evolving market conditions, we have decided to postpone US preorder availability," Nintendo stated. Despite this unexpected delay, the console’s release date remains fixed for June 5, with updated preorder timing expected to be announced in the coming weeks.

This unprecedented decision follows closely behind President Trump’s announcement earlier this week introducing extensive new tariffs, sending shockwaves through the tech industry and financial markets. These tariffs threaten to significantly raise the prices of imported goods, impacting everything from electronics to consumer products.

According to Mat Piscatella, a leading analyst at market research firm Circana, Nintendo was likely caught off guard by the severity and scope of the tariffs. "My best guess is Nintendo had some assumptions in place regarding what tariffs might look like, and the announced tariffs came in much higher and broader than anticipated," he explained.

The Switch 2 is already facing criticism for its high $450 price tag, and Piscatella suggested that this price could climb even further if companies like Nintendo need to offset increased production and import costs. “Every responsible business relying on international supply chains will now be reassessing US pricing strategies,” Piscatella noted. "They simply have no choice."

The Entertainment Software Association (ESA) previously warned in February that these tariffs could severely harm the gaming industry and negatively affect millions of American consumers. Nintendo’s preorder delay underscores just how disruptive these trade policies could be for the video game market.

"Historically, consumers in other regions have had to pay significantly higher prices for video games due to tariffs and taxes," Piscatella added. "Unfortunately, it appears the US may soon face similar circumstances."

Nintendo fans are advised to stay tuned as the company navigates these unpredictable market changes.

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https://selectbutton.com/articles/nintendo-delays-us-switch-2-preorders-in-response-to-trumps-tariffs [email protected] (Kevin Mitchell)
/videos/donkey-kong-bananza-nintendo-direct Thu, 03 Apr 2025 18:43:00 -0400 <![CDATA[Donkey Kong Bananza – Nintendo Direct]]> https://selectbutton.com/videos/donkey-kong-bananza-nintendo-direct /videos/mario-kart-world-nintendo-direct Wed, 02 Apr 2025 10:40:00 -0400 <![CDATA[Mario Kart World – Nintendo Direct]]> https://selectbutton.com/videos/mario-kart-world-nintendo-direct